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Re: Example 4: ToySpaceshipSprite2.e
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I have updated the MorphOS executable to use the fixed graphics module, so it should no-longer crash when you change screens.
Posted on: 2011/2/13 21:10
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Example 4: ToySpaceshipSprite2.e
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Home away from home
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This example shows shows how to move a player sprite (slightly jerkily!) around the screen, in just 57 lines of E code.
In case anyone was still a little intimidated by the earlier ToySpaceshipSprite1 example, I thought this really simple example would help. You can download this example from here, which includes pre-compiled executables for AmigaOS4, AROS & MorphOS. The source code is included, but can also be found here. And here is a screenshot, to give you an idea of what to expect:
Posted on: 2011/2/12 11:14
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