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Re: Yannick's work
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With WHDMenu quite often the Janus-uae GUI crash when opening a game. I tried to change setting for opening GUI in Janus settings but did not change anything. I also see some strange symbols under Janus iconified icon that does not look normal. Is there a way to completely hide or not open Janus GUI running WHDMenu?

I understand sometimes it is nessesary to close Janus itself if game can not be quit but maybe a button from WHDMenu could do that?

Posted on: 2018/10/3 23:03
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Re: Yannick's work
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Latest WHD Menu demonstration video.
Thanks to Yannick for this great program.

https://youtu.be/zkwvTa5soqo

Posted on: 2018/9/18 11:11

Edited by nikolaos on 2018/9/19 18:08:29
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Re: Yannick's work
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confirmed and updated zunepaint and zuneview to latest versions. thank you;)

Posted on: 2018/9/17 16:55
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Re: Yannick's work
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Quote:

Yannickescu wrote:
Quote:

wawa wrote:
yannick, i have here inquiry from kalamatee:
apparently zunepaint source fetched from your repo as release changed and fails when patch should be applied while building within aros build system. this must be due to modified line endings lf/cr. i have not been able to test that myself today. however could you revert to previous line feed convention?


I've converted all files to lf
I had mixed files due to not setting SVN to force LF and using different computers with different setting to develop.
I'll make sure that in future I won't mix things again.


One more thing, I've also integrated the corrections in my source code, the patch should not be required anymore.

Posted on: 2018/9/17 6:36
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Re: Yannick's work
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Yannick:

Thx for implementing this scale feature that makes it very easy to scale images to correct aspect. Works very good.
One small thing that got me confused at first was that after inserting values I hit the "apply" button but nothing changed. I then figured out I have to hit enter after changing value and everything was calculated on the fly :)


Posted on: 2018/9/15 20:13
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Re: Yannick's work
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Quote:

wawa wrote:
yannick, i have here inquiry from kalamatee:
apparently zunepaint source fetched from your repo as release changed and fails when patch should be applied while building within aros build system. this must be due to modified line endings lf/cr. i have not been able to test that myself today. however could you revert to previous line feed convention?


I've converted all files to lf
I had mixed files due to not setting SVN to force LF and using different computers with different setting to develop.
I'll make sure that in future I won't mix things again.

Posted on: 2018/9/15 18:09
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Re: Yannick's work
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Whow. Thanks a lot. What fantastic programs. I will test later today.

Posted on: 2018/9/15 17:20
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Re: Yannick's work
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yannick, i have here inquiry from kalamatee:
apparently zunepaint source fetched from your repo as release changed and fails when patch should be applied while building within aros build system. this must be due to modified line endings lf/cr. i have not been able to test that myself today. however could you revert to previous line feed convention?

Posted on: 2018/9/15 16:29
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Re: Yannick's work
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ZuneView and ZunePaint have been updated with improved resize function based on Nikolaos input.
ZunePaint also inherited from ZuneView average resize filter.

Of course new ZuneBrot is still available also.

Resized Image
Resized Image
Resized Image

Posted on: 2018/9/15 12:41
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Re: Yannick's work
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Yannick:
I was thinking about the resize function.

Posted on: 2018/9/13 8:25
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