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Re: Yannick's work
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Quote:

Yannickescu wrote:
@wawa

Which source are you using?

release sources, because these are archives being fetched for aros ports.
0.39 and zune paint 0.13 respectively.
https://trac.aros.org/trac/timeline
you can check diffiles acompanying your programs for wrong capitalization:
https://trac.aros.org/trac/browser/AROS/trunk/ports/graphics/zuneview
https://trac.aros.org/trac/browser/AROS/trunk/ports/graphics/zunepaint
but overall it improves aleady.
Quote:

I'll check for the image endness on high endian machines some time later

also on 68k i cant see the cursor.
Quote:

Most of the ZuneTools have been tested to compile under ABIV1 64bit

i can build and test your (remaining) software against i386, ppc and m68k, if you want, i hope.

Posted on: 2018/7/21 19:26
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Re: Yannick's work
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@wawa

The include of mcc_PictDisp.h is already corrected in sourceforge repository. Which source are you using?

I'll check for the image endness on high endian machines some time later

@Nikolaos

Most of the ZuneTools have been tested to compile under ABIV1 64bit, only VNCview isn't working as far as I remember.
You can download source and usually just type make to have the program compiled.
I didn't dare to provide ABIV1 64bit version up to now as I thought people using it at this time would now how to compile.

Posted on: 2018/7/21 17:39
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Re: Yannick's work
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check aros sources. it contains "ports" section. ive updated make script for zuneview and will also update others. i didnt release any compiles as i only test them here.

Posted on: 2018/7/21 12:15
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Re: Yannick's work
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wawa: Where is ports section? Is it abi v1 you compiled for?

I realy like ZuneView for abi v1. Fantastic program.

Posted on: 2018/7/21 9:45

Edited by nikolaos on 2018/7/21 11:47:07
Edited by nikolaos on 2018/7/21 11:47:48
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Re: Yannick's work
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hi yannick, fine work. just compiled your last zuneview version for i386, ppc and m68k. will be committing the update to ports in a minute.

two things:
1. on big endian platfoms the m?mage manipulation buttons in left lower corner get some strange lila wrong colors. it doesnt affect functionality, but the green arrows are not readable. so its mere cosmetic, just wanted to mention it in case you would like to improve on it. (picture attached)
2. i dont know why the following is necessary, is that the consequence of compiling natively on aros where capitalizing may not matter?

Quote:

diff -Naur ZuneView_v0.37-orig/ZuneView/src/Picture_Paint.c ZuneView_v0.37/ZuneView/src/Picture_Paint.c
--- ZuneView_v0.37-orig/ZuneView/src/Picture_Paint.c 2017-07-31 15:02:41.882769416 +0200
+++ ZuneView_v0.37/ZuneView/src/Picture_Paint.c 2017-07-31 15:04:23.121956731 +0200
@@ -25,7 +25,7 @@
#include <math.h>

#include <string.h>



-#include "mcc_PictDisp.h"

+#include "mcc_Pictdisp.h"

#include "Picture_Masks.h"

#include "Picture_Paint.h"

#include "Picture_Color.h"

Attach file:



png  (0.00 KB)


Posted on: 2018/7/21 9:22
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Re: Yannick's work
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Hi,

After SVG datatype, here is a FIG datatype.
Again it's a picture datatype, hence it rasterize the FIG file and creates a bitmap from it.
It allows to view FIG files with Multiview and ZuneView for example, any editing done is on the rendered bitmap not on the vector data.
One limitation is that embedded bitmap pictures are not shown.

Look into uploads for the moment, it should appear in recent section soon.

http://archives.aros-exec.org/download.php?file=queue/fig_datatype.i386-aros.zip

Posted on: 2018/7/20 11:22
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Re: Yannick's work
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Quote:

Yannickescu wrote:
Hi,

I've uploaded a "better than nothing" SVG datatype to Aros Archive.



Thanks. It's a welcome addition!

Posted on: 2018/7/13 11:43
p.bes
Icaros Desktop AROS distribution mantainer
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Re: Yannick's work
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Many thanks, Yannik! Your work is great!

Posted on: 2018/7/10 13:16
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Re: Yannick's work
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Hi,

I've uploaded a "better than nothing" SVG datatype to Aros Archive.
It's a picture datatype, hence it rasterize the SVG file and creates a bitmap from it.
It allows to view SVG files with multiview and ZuneView for example, any editing done is on the rendered bitmap not on the vector data.

Look into uploads for the moment, it should appear in recent section soon.

Posted on: 2018/7/10 9:26

Edited by Yannickescu on 2018/7/10 14:18:15
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Re: Yannick's work
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Thank you so much dear, we are waiting for zunewrite or zuneoffice suite, I'm joking but I think you would be able to, you're a big thank you

Posted on: 2018/4/15 11:34
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https://www.jamendo.com/artist/511270/salvatore-abbate

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