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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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guys is the least I can do, aros must live
Posted on: 2018/7/7 11:35
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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I'm much in the same boat as Sabbate. I can beta test and donate money.
Posted on: 2018/7/7 11:26
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www.aspireos.com
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Not too shy to talk
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We can touch basis on donation/paypal stuff at a future date. I am currently not ready to collect donations for this at the moment. As for wawa and others, they'll speak for themselves. I'm just speaking for myself. At least to me, your positive support is encouraging.
Posted on: 2018/7/7 10:45
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Not too shy to talk
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I think I have enough room on my hard drive for it. I still technically have an unused terabyte of my hard drive volume as well as an additional hard drive that I can install on to one of the SATA connectors on the mobo. I have room to do a larger build if I need to later but I have some 1200+ GBytes still free on the HD that is active but the main OS has some room. Not too big of a problem at this time.
Posted on: 2018/7/7 10:39
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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hello
I had to uninstall aros for owb, no longer updated for a few years and I was sorry, I understand the situation hate of what goes around it for its development etc .. etc ..., your work would be very welcome and I would say that I would have no words to add about, what I can do as a simple user and make some donation for your work, if you want to send in private your paypal address, I will provide according to my possibilities. I was born with amiga and aros for me to use it on my computer is like an oasis in the desert, I spent years developing and using it as a main system and I think I'm not alone. have a good day
Posted on: 2018/7/7 10:02
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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usb thumb might slow things down. better use an drive image on a fast interface, that remains fast with little non sequential file writes and eads like when copiling complex source. also dedicate enough space for the image. from my experience 100gb can be tight, but im compiling many targets in parallel. but consider it, before you need to use gparted to expand the image. the version of lubuntu i use is dated and slowly annoyes me, when i need to get yet another package. also it has limited functionalities like no source higlighting in basic editor. but ubuntu and plain debian annoyed me more to start with, so best do make your own choice. important is to get something fairly mainstream due to packages chhoice.
Posted on: 2018/7/7 9:58
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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ill stay with amiga i guess;)
Posted on: 2018/7/7 9:50
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Home away from home
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keep in mind aros compiles from the same source for such a low spec systems as amiga. first of all you can use conditionals for compilation of specific modules with specific flags for specific targets. consult for instance my mmakefile.src fo odyssey, specifcly sections like those beginning with: ifneq ($(AROS_TARGET_CPU),i386) ... It would be something that in my opinion should be user selectable as to whether it is enabled or disabled for a mainstream browser. Quote: Using a customized OWB as a client for an online game, app or something else online, can be set by the game, app, or whatever developer as appropriate. it might even be a tooltype that specifies it. generally a featuret thats too heavy for certain system can simply be ommited by the user, specially if it doesnt consume resources while idle. Quote:
as you might see i have used a cmake flag to disable jit in my odyssey makefile for targets other than x86 and x64. just grep the source for capital JIT defines or undefines and you should be able to track it down. ive been through it initially but dont remember that offhand.
Posted on: 2018/7/7 9:50
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Re: [Odyssey Web Browser wishlist ]: WebGL & dependencies necessary for use of Babylon.js & three.js
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Not too shy to talk
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Sound good. I might want to run Linux in the VMPlayer from a thumb drive or some Flash media for development but I probably could fit it in my remaining 1.4+ TB of free space of the main hard drive. It doesn't hurt me to use any distribution of Linux but for developmental purpose, at least one setup in Lubuntu would make sense so we are working on the same page with less headache that would result from running different distribution packages.
Posted on: 2018/7/7 9:44
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